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Devlog
Steam page is finally live
June 07, 2026
by
recursion::alignment
Steam page is finally live. Recursion: Alignment is now on Steam as Coming Soon. If the concept looks interesting, wishlisting helps a lot. https://store.steampowered.com/app/4774420/Recursion_Alignme...
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Playtest UI update: one office, one game
June 02, 2026
by
recursion::alignment
UI Polishing Pass 1: Making the Office Feel Like One Game This update focuses on the main in-game UI. After playtesting the new Overview screen, one problem became obvious: the Overview had started to...
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Playtest hotfix 0.1.4: feed reaction highlights
May 27, 2026
by
recursion::alignment
Small polish update for the playtest build. Changes: - New Chirp, News, and Huddle entries now briefly highlight when they appear. - Feed reactions should be easier to notice after player decisions. -...
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Playtest build 0.1.3: portraits, hiring polish, and web build refresh
May 25, 2026
by
recursion::alignment
1
#playtest, #update, #simulation, #management, #godot
A new playtest build is up. This update focuses on character presentation and hiring readability: - Added commissioned 32x32 portraits for new and existing researchers - Added several new legendary re...
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Hotfix 0.1.2: display mode and playtest stability fixes
May 23, 2026
by
recursion::alignment
#hotfix, #playtest, #godot, #simulation
A small hotfix build is live. Changes: - Fixed display mode switching, especially returning to Windowed mode. - Rebuilt both the Windows and browser playtest packages from the latest build. - Ran quic...
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Playtest hotfix 0.1.1
May 20, 2026
by
recursion::alignment
#hotfix
A small hotfix for the current playtest build. Fixed: - Tune Benchmark could crash or lock up when committed before a released model existed. - Tune Benchmark forecast showed missing localization labe...
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